![]() This means it overwrites Unity's default input settings. ![]() Realistic FPS Prefab is a complete project asset.This will unpack files into the folder Third Party Support/Realistic FPS Prefab. To use the Dialogue System with Realistic FPS Prefab, import the package Third Party Support/Realistic FPS Prefab Support.If this field already contains symbols, separate them with a semicolon ( ). To the Inspector's Scripting Define Symbols field, add RFPS_1_2. If you're using RFPS 1.2 (and not RFPS 1.4+), select Edit > Project Settings > Player. You should familiarize yourself with the basics of S-Inventory integration before reading the Realistic FPS Prefab / S-Inventory page. ![]() There is a separate page for Realistic FPS Prefab / S-Inventory integration. Realistic FPS Prefab copyright © Azuline Studios. (Realistic FPS Prefab v1.23+ is required.) This page describes how to set up the Dialogue System with Azuline Studios' Realistic FPS Prefab.
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